All in all, in my brief few hours into 1.6/UW, I think there are some really nice minor changes. I'm playing on an RTX 2080, and can get easily consistent 60fps at 1440p and Ultra, but as soon as I go into an Urban biome, I'd be lucky to get 30fps. I also have to mention that performance on the Urban biome really really sucks. There are certainly a lot more cover than other biomes, and lots of tall buildings to jump up on, making jump jets really good on these maps, but apart from that I don't really feel that this shakes up the game all that much. It's true that this biome does look very different to all the others, but honestly it doesn't really feel all that different to me. This is honestly the biggest disappointment for me. That was kinda cool and I hope to see more of things like this to shake up the gameplay as I definitely got tired of the same old formula. I went into battle with pirates, and a few turns in some mercs from another house joined the fight and started firing at the pirates from behind them. Want to go to a planet with 2 Skull difficulty? You can just filter for it now! The new map filter features however are a very welcome addition. We apparently got tons of new planets, but personally I couldn't really tell the difference between the old map screen and the new because we went from having shit tons of planets to now having shit tons of planets but just more shit tons? I don't know, it doesn't feel like it's added anything interesting. I have not encountered the Raven 1X yet, so hopefully that mech can do something interesting (maybe it's ECM?) Sadly, the two Javelin models that I've seen don't really introduce anything interestingly new into the equation and are basically just another two light mechs you can get in the game. In the flashpoint expansion we got the Hatchetman and the Cyclops which are two very different mechs than anything we'd seen before. So far I've encountered (and collected) two variants of the Javelin (not sure if there are more). Stray shots are definitely a great addition, and it does on some level make you feel that every shot counts, even the ones that miss! Here are some of the 'new' things I've encountered and my thoughts on them: I gotta say that I'm pretty disappointed with UW so far. I love Battletech and Steam says I've put in 133 hours into it (I know lots of you have well over 200+) and I was really looking forward to each expansion as they're a great reason to jump back into Battletech every few months. since I haven't seen many reviews or opinions of how people are finding it, I figured I'd start the conversation and give my own personal thoughts. So I've played just a few hours of 1.6/UW and.
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